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Old May 01, 2009, 10:22 AM // 10:22   #1
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Okay, I know it's a stupid mistake, but this ought to change.

The bonus is lost if you forget to talk to the guard. And a looong time of mission in HM is lost if you forgot about it.

Why is it this way? It's a pointless annoyance that serves NOTHING. And probably a lot of people (especially those that don't use Wiki) won't know why they didn't have bonus completed.

Yes, I was doing that mission for the quest, but it has happened to me and my friends few times before.
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Old May 01, 2009, 10:55 AM // 10:55   #2
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One thing i never understand in this game, all the answers are on a nicely laid out website
if you don't know something in real life you would go and look for an answer.

Especially if your doing HM if u want the reward u do the research there no glitch or problem

its a PICNIC problem tho
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Old May 01, 2009, 11:00 AM // 11:00   #3
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So you basically want the way a mission is set out changed purely because you forgot to speak to the guard at the end???

LMAO GG /fail
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Old May 01, 2009, 11:03 AM // 11:03   #4
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Considering how he has an exclamation mark above his head, and during the game they are used to indicate that you should talk to this person, it is completely your own fault and not that of the game's if you do not take heed of the advice and talk to him.

As well as that, there is a wiki stating clearly that you should talk to him, and if you are doing something in HM where you want the reward you should make sure you know everthing that you have to do.
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Old May 01, 2009, 02:19 PM // 14:19   #5
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Like I said again - Not everyone uses wiki all the time, for every mission.

Also, it's just a stupid complication. A pretty pointless one, too.
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Old May 01, 2009, 02:25 PM // 14:25   #6
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Hello world, I was working on my mission of life and somewhere along the way I was supposed to join the boy scouts so I could learn to be prepared. Now I am too old and it seems like all the progress I have made so far is pointless. I think you should include a direction booklet with a well laid out life plan so that I don't miss anything important on my journey. Also can I start over, I also forgot to pick up some tips on common sense.
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Old May 01, 2009, 02:37 PM // 14:37   #7
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Its a very minor change which is never going to happen. Its not worth a new thread in here. I agree it's a kind of nonsence in the mission, and it should be fixed, but after 1 time making the mistake, you know the drill right?

@ Mods, might wanne close this thread as it's going to be the center of the trolling universe
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Old May 01, 2009, 04:05 PM // 16:05   #8
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I'm more bothered about how the Ettins may kill a Villager in ONE hit if they spawn too close and team up spiking together regardless of how fast you are to get to the Villager, because all they have is Healing Signet, which is interrupted by the knockdowns of the Ettins, making the mission more about luck than about skill or speed.

I'd give the Villagers Dolyak Signet and/or Endure Pain.
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Old May 01, 2009, 04:26 PM // 16:26   #9
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[QUOTE=Abedeus;4612456]
Why is it this way? It's a pointless annoyance that serves NOTHING. And probably a lot of people (especially those that don't use Wiki) won't know why they didn't have bonus completed.
QUOTE]
..... If You Had Hm In Prophicies You Woulda Already Done The Mish Therefore Already Know 2Talk 2 The Gaurd.... Had2 Point It Out

/Pointless Thread
Markus.
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Old May 01, 2009, 04:54 PM // 16:54   #10
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Quote:
Originally Posted by MarkusParkus View Post
Quote:
Originally Posted by Abedeus View Post
Why is it this way? It's a pointless annoyance that serves NOTHING. And probably a lot of people (especially those that don't use Wiki) won't know why they didn't have bonus completed.
QUOTE]
..... If You Had Hm In Prophicies You Woulda Already Done The Mish Therefore Already Know 2Talk 2 The Gaurd.... Had2 Point It Out

/Pointless Thread
Markus.
Use English when you are talking to me.

Please close the thread, too many trolls came.

Mithran - Dolyak? I think that would be frustrating. I'd say give them Defy Pain.
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Old May 01, 2009, 05:08 PM // 17:08   #11
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They can survive 6 Tengu, but not 6 Ettins. The difference is the knockdowns.
Last time I made the mission I saved one of them from the Tengu while the sluggish monk came to heal him just with a little bit of Blindness. But the Ettins are different, I ran there, and it was already dead, not being able to use the signet due to the knockdowns.

So anything preventing them from being knocked down for a while should be enough. A stance, the signet...
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